Welcome to a New Year

In the last weeks of 2020, the NIN issue which hounded JAMB registration in the early part of 2020 reared its ugly head.

Amidst the panic caused by the sudden announcement that everyone must link their SIM cards to their NIN, we have made it into a new year.

I once wrote the article My Top 10 Predictions for 2020 for the year 2020. Considering the fact that I missed the most important event of the year 2020, I won’t be making any prediction for the New Year.

However, I wish everyone reading this a prosperous 2021.

Python Programming

Euclid’s Algorithm I

Euclid’s Algorithm allows you to find the HCF of two numbers. The steps of the algorithm are given below:

  1. Ask the user for 2 numbers
  2. Test which one is bigger
  3. Make the bigger number m and the smaller number n
  4. Set r to be the remainder when m is divided by n
  5. Set n to m
  6. Set r to n
  7. If r is 0, the HCF is n. Stop
  8. Else go back to step 5

This article will cover steps 1 to 3. The first step is to create a script and name it

To write the code for step 1, enter the code shown below into the script:

# Ask the user for the first number
first_number = int(input("Please enter the first number: "))

# Ask the user for the second number
second_number = int(input("Please enter the second number: "))

To test which of the input numbers is bigger, we will use the greater than symbol. We will ignore other cases. The code to do this is shown below:

# Test if the second number is bigger than the first number
if (second_number > first_number):
    # Swap if the first number is greater than the second number
    temp = second_number
    second_number = first_number
    first_number = temp

# Print out to check the swap
print(first_number, second_number)

Now the program can receive input and swap them correctly. Below is an image of a running program.

Sample Program Run

Vector Graphics for the Web

Drawing Complex Shapes in RaphaelJS

The SVG path element is used for drawing complex shapes in the SVG path specification. It is the most complex element for drawing built-in shapes.

Paths represent the geometry of the outline of an object using commands. They take a single attribute to describe what to draw. In SVG the path element is represented by d will take the path string. In RaphaelJS, the path string is given to the library to handle drawing.


We will use a grid of 500 by 500 pixels to cover the topic of paths. The code to create the grid is given below:

		<title>Paths Arrow Absolute</title>
			#container {
				background:url(grid.jpg) repeat;
				display: block;
				margin: 0 auto;
		<div id="container"></div>
		<script src=""></script>
			paper = Raphael('container', 500, 500);
			// Write Code Here

The grid image is shown below:

Grid Image

General Commands

All path commands are used in capital letters when used in absolute coordinates and lower case when used in relative coordinates.

M or m

This is the move command. It moves the drawing of the path to a point specified by the user.

Z or z

This closes the path of a path string returning it to the point where the path started from. It ends a point by connecting it back to its initial point.

Line Commands

L or l

This draws a line from the current point to a specified end point.

H or h

This draws a horizontal line from the current point to a specified end point.

V or v

This draws a vertical line from the current point to a specified end point.

Bring it all Together

In this section, we shall draw a simple arrow. The code to do this is shown below:

paper.path("M100 200 H300 V150 L450 250 L300 350 V300 H100 Z");

Generating the arrow shown in the diagram below:

Arrow Generated with Absolute Paths

Now let us examine the commands that create the arrow.

M100 200 makes the starting point of the drawing at 100, 200 of the grid. Note that the origin of the drawing is in the top left corner of the grid.

H300 V150 draws a horizontal line to the point that is 300 from the origin and then a vertical line to 150 on the grid is drawn.

L450 250 L300 350 draws a line to point 450, 250 and then 300, 350 on the grid.

V300 H100 draws a line vertically to the point 300 on the y axis of the grid and a horizontal line of back to point 100 on the x axis.

Z completes the shape by drawing a line back to the initial point M.

To use relative paths, we would do this differently as we would have to take the relative position of each point. The advantage of using relative paths is that we can move the shape just by moving one point.

The code to draw the arrow using relative paths is shown below:

paper.path("M100 200 h200 v-50 l150 100 l-150 100 v-50 h-200 z");

M100 200 like the command for absolute paths will start the drawing at the point 100,200 of the grid.

h200 will draw a horizontal line of length 200 from the starting point. v-50 will draw a line 50 in the negative direction.

l150 100 draws a line from the current point to the tip of the arrow. l-150 100 draws a line from the tip of the arrow to the lower left section.

v-50 h-200 draws the remaining parts of the arrow. z completes the arrow.

Curve Commands

They are used for drawing curves. There are 3 types of curves in SVG, they are:

  1. Quadratic Curve
  2. Cubic Curve
  3. Arc Curve

Quadratic Curve

The quadratic curve takes in two coordinates. The first one is the location of the control point for drawing the curve and the second one is the end point for the curve.

The code:

paper.path("M100 200 Q150 100 200 200");

Will create the arc shown below:

Quadratic Curve

Suppose we move the control point to 200, 200 with the code shown below:

paper.path("M100 200 Q200 200 200 200");

We will get a quadratic curve that looks like this:

Quadratic Curve with Control Point on a Line

Note that the curve now is a straight line. This is because the control point is in the middle and on the same line with the start and end point of the curve.

The code:

paper.path("M100 200 Q150 100 200 200 T 300 200");

Will create a inverse of the curve and drag it to an end point giving the quadratic curve shown below:

Sine Wave

Cubic Curve

The cubic curve has 2 control points unlike the quadratic curve.

The code consist of a control points at 120, 160 and 180, 240 with the new position of the curve at 200, 200 is written as:

paper.path("M100 200 C120 160, 180 240, 200 200");

This creates the path:

Cubic Curve

Arc Curve

The arc curve takes the following parameters:

rx ry x-axis rotation y-axis rotation large arc flag sweep flag x y

The code:

paper.path("M100 200 A100 100, 0, 0 1, 200 200");

Will draw the curve shown below:

Drawing an Arc


Paths become too complex to create manually and you should use a vector graphics editor like Inkscape. However, understanding the above commands will help you understand what the program is doing under the hood.

Python Programming


When writing code in the Python programming language, you use comments to isolate portions of the program that you don’t want the interpreter to run.

Comments are used to:

  • Document a program
  • Isolate a portion of a program during debugging
  • Make code more understandable to the programmer

Creating a Comment

To create a comment in the Python programming language, the # symbol is used.

# can be used above a line of code or inline.

#This is a comment
print("Hello, World!")

print("Hello, World!") #This is a comment

Multiline Comments

In the Python programming language, multiline comments don’t exists. However, you can use the docstring which are made using the “”””””.

This is a comment
written in
more than just one line
print("Hello, World!")

The docstring is specifically meant for documenting a method or function in the Python programming langauge.


Comments are used in programming languages to document, debug and make code understandable. They can be single line comments or multiline comments.

Python Programming

Arithmetic Operators

There are seven basic arithmetic operators in the Python programming language.

They are:

  1. Addition
  2. Subtraction
  3. Multiplication
  4. Division
  5. Integer Division
  6. Exponentiation
  7. Modulus


This is represented by the + symbol. It adds two numbers together and gives their sum.


This is represented by the – operator. It takes the value on the right from the value on the left to give the difference ot the two values.


This is represented by the * operator. It multiplies the value on the left with the value on the right to give a product of the two.


This is represented by the / operator. It divides the value on the left with the value on the right to give the quotient.

Integer Division

This is a special form of division represented by //. It gives the whole number value of the quotient.


This is represented by the ** operator. It gives the result of a value raised to another value.


This is the remainder of division of one number by another number. It is used to test if the number on the right is a factor of the number of the left.


The above operators are how arithmetic is done in the Python programming language on a basic level.