A lifetime ago, I worked as a game developer. It was a wild time. Monetization of games were a pain point and the game engines currently available today were not in existence or were not mature enough.
Despite that, I developed Maths Magic in 2012. This month, I decided to develop a version for the web.
This is me diving head first into building this game. Later on in the year, I intend to release it.
Do I plan to reopen the game studio? Yes.
However, the way I see it, at a worse case I would have a portfolio of work to be proud of.
You can view the original demo here.
At the moment, I am struggling with getting the timer to work. I don’t know Phaser which is the game engine I am using so working on the timer(s) the game will need is a real pain.
Have a great weekend.